Heresy

A VR Slap-Em-Up

Defend your temples against the onslaught of Heretics

My first personal project since leaving University, Heresy places you in the role of an ailing god, beset by hordes of non-believers who seek to desecrate your few remaining monuments and bring an end to your being. Using motion controllers in an active way, the player must slap, crush and generally obliterate these heretics before they achieve their goal. The core loop seeks to explore a balance between sensational satisfaction (i.e slapping tiny heretics feels good), and strategic depth (Where should I be positioned for the next wave? Should I run or toss a boulder to handle that far opponent?).

This project thus far has been helpful in improving my understanding of VR experience fundamentals, Blueprint Scripting, Character Modelling, Animation and Level Design.

All assets featured in the demo (with the exception of the default player hands from UE4) were created by me.